/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package net.sf.l2j.gameserver.handler.admincommandhandlers;

import java.util.StringTokenizer;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.AutoAnnouncementHandler;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
 * This class handles following admin commands: - announce text = announces text
 * to all players - list_announcements = show menu - reload_announcements =
 * reloads announcements from txt file - announce_announcements = announce all
 * stored announcements to all players - add_announcement text = adds text to
 * startup announcements - del_announcement id = deletes announcement with
 * respective id
 * 
 * @version $Revision: 1.4.4.5 $ $Date: 2005/04/11 10:06:06 $
 */
public class AdminAutoAnnouncements implements IAdminCommandHandler {
	private static String[] ADMIN_COMMANDS = { "admin_list_autoannouncements",
			"admin_add_autoannouncement", "admin_del_autoannouncement",
			"admin_autoannounce" };
	private static final int REQUIRED_LEVEL = Config.GM_ANNOUNCE;

	public boolean useAdminCommand(String command, L2PcInstance admin) {
		if (!Config.ALT_PRIVILEGES_ADMIN)
			if (!(checkLevel(admin.getAccessLevel()) && admin.isGM()))
				return false;
		if (command.equals("admin_list_autoannouncements"))
			AutoAnnouncementHandler.getInstance().listAutoAnnouncements(admin);
		else if (command.startsWith("admin_add_autoannouncement")) {
			// FIXME the player can send only 16 chars (if you try to send more
			// it sends null), remove this function or not?
			if (!command.equals("admin_add_autoannouncement"))
				try {
					StringTokenizer st = new StringTokenizer(
							command.substring(27));
					int delay = Integer.parseInt(st.nextToken().trim());
					String autoAnnounce = st.nextToken();
					if (delay > 30) {
						while (st.hasMoreTokens())
							autoAnnounce = autoAnnounce + " " + st.nextToken();
						;
						AutoAnnouncementHandler.getInstance()
								.registerAnnouncment(autoAnnounce, delay);
						AutoAnnouncementHandler.getInstance()
								.listAutoAnnouncements(admin);
					}
				} catch (StringIndexOutOfBoundsException e) {
				}// ignore errors
		} else if (command.startsWith("admin_del_autoannouncement"))
			try {
				int val = new Integer(command.substring(27)).intValue();
				AutoAnnouncementHandler.getInstance().removeAnnouncement(val);
				AutoAnnouncementHandler.getInstance().listAutoAnnouncements(
						admin);
			} catch (StringIndexOutOfBoundsException e) {
			}
		else if (command.startsWith("admin_autoannounce"))
			// Call method from another class
			AutoAnnouncementHandler.getInstance().listAutoAnnouncements(admin);
		return true;
	}

	public String[] getAdminCommandList() {
		return ADMIN_COMMANDS;
	}

	private boolean checkLevel(int level) {
		return level >= REQUIRED_LEVEL;
	}
}
